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# Shepherd Herding — Training & Inference
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This directory holds the Gymnasium environment, PPO training script, and
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evaluation harness for the RL shepherd-dog policy. The Webots controller
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in `controllers/shepherd_dog/` loads the resulting policy at inference
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time when launched with `HERDING_MODE=rl`.
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## Layout
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```
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training/
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├── herding_env.py # gymnasium.Env — the dog is the agent
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├── train_ppo.py # SB3 PPO entry point (vec envs, eval, curriculum)
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├── eval.py # rollout success-rate / time-to-pen across flock sizes
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├── parity_test.py # smoke test: shapes, determinism, baseline rollout
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├── configs/ppo_default.yaml
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├── runs/ # tensorboard + checkpoints (gitignored)
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└── requirements.txt
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```
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## Setup
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```bash
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python -m venv .venv && source .venv/bin/activate
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pip install -r training/requirements.txt
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```
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CPU is the default and also the recommended device — SB3's PPO with an
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MLP policy of this size runs faster on CPU than on GPU because the
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bottleneck is rollout collection, not gradient compute. The 16 SubprocVecEnv
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workers saturate ~16 CPU cores. To force CUDA anyway, pass `--device cuda`.
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## Train
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```bash
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# Full curriculum (1 → 10 sheep), ~5M steps, ~2–3h on a single GPU.
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python -m training.train_ppo \
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--config training/configs/ppo_default.yaml \
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--out-dir training/runs/baseline
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```
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Outputs:
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- `training/runs/baseline/best/best_model.zip` — best eval checkpoint
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- `training/runs/baseline/best/vecnormalize.pkl` — observation stats
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- `training/runs/baseline/checkpoints/ppo_*.zip` — periodic checkpoints
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- `training/runs/baseline/tb/` — TensorBoard logs (`tensorboard --logdir`)
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To resume:
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```bash
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python -m training.train_ppo --resume training/runs/baseline/checkpoints/ppo_500000_steps.zip
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```
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## Evaluate
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```bash
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# RL policy
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python -m training.eval --policy training/runs/baseline/best
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# Strömbom baseline
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python -m training.eval --policy strombom
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```
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Prints success rate, mean steps, and mean penned-count per flock size.
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Use the same `--n-seeds` for both to get a fair RL-vs-Strömbom A/B.
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## Parity / smoke test
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```bash
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python -m training.parity_test
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```
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Checks observation/action shapes, deterministic seeding, the curriculum
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sampler, and a 400-step Strömbom rollout. Run this before every long
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training job — catches the boring class of bugs in seconds.
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## Run the policy in Webots
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1. Train (above) — produces `training/runs/<name>/best/`.
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2. In Webots, set the dog controller's environment variables:
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```bash
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export HERDING_MODE=rl
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export HERDING_POLICY_DIR=$(pwd)/training/runs/baseline/best
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webots worlds/field.wbt
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```
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Or set them via Webots' controller args / a `.wbproj` if you prefer.
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3. To force the Strömbom baseline (same world, same controller):
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```bash
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export HERDING_MODE=strombom
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webots worlds/field.wbt
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```
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If `HERDING_MODE=rl` but the policy can't be loaded (SB3 not installed,
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zip missing, etc.), the controller logs the error and falls back to
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Strömbom automatically.
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## Curriculum knobs
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The default schedule in `configs/ppo_default.yaml` widens
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`max_n_sheep` over training. Each reset samples `n_sheep ~ U[1,
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max_n_sheep]`, so the final policy has seen every flock size from 1 to
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10 in proportion. To pin a specific size, instantiate the env with
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`HerdingEnv(n_sheep=N)` (see `eval.py`).
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## Reward shaping
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Weights live in class attributes on `HerdingEnv`. Tune from the 1-sheep
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curriculum first — if the dog can't herd a single sheep cleanly, raising
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`W_PROGRESS` or lowering `W_TIME` is usually the fix. For multi-sheep
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collapse modes (dog spins between sheep), increase `W_COMPACT` so
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tightening the flock pays.
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