Sheep training flock _ improver
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+10
-12
@@ -133,18 +133,16 @@ while robot.step(timestep) != -1:
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fx, fy = 0.0, 0.0
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# Outside the pen: repel from the exterior of the side and back walls so
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# sheep don't get pinned against them when fleeing from the dog.
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# The pen entrance is open on the north (y > PEN_Y_MAX), so only push away
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# from the west (x≈PEN_X_MIN), east (x≈PEN_X_MAX), and south (y≈PEN_Y_MIN) exteriors.
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PEN_EXT_MARGIN = 1.2
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if not penned:
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if PEN_Y_MIN - PEN_EXT_MARGIN < y < PEN_Y_MAX and x < PEN_X_MIN + PEN_EXT_MARGIN:
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fx -= ((PEN_X_MIN + PEN_EXT_MARGIN - x) / PEN_EXT_MARGIN) * 8.0
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if PEN_Y_MIN - PEN_EXT_MARGIN < y < PEN_Y_MAX and x > PEN_X_MAX - PEN_EXT_MARGIN:
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fx += ((x - (PEN_X_MAX - PEN_EXT_MARGIN)) / PEN_EXT_MARGIN) * 8.0
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if y < PEN_Y_MIN + PEN_EXT_MARGIN and PEN_X_MIN < x < PEN_X_MAX:
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fy += ((PEN_Y_MIN + PEN_EXT_MARGIN - y) / PEN_EXT_MARGIN) * 8.0
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# Repel unpenned sheep from the exterior of the pen's side walls so they
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# don't get pinned by flee forces. Only fires when strictly outside the pen
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# (x < PEN_X_MIN or x > PEN_X_MAX) at pen height (y in pen y-range).
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# Entrance is open on the north (y > PEN_Y_MAX) — no force there.
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PEN_EXT_MARGIN = 0.8
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if not penned and PEN_Y_MIN < y < PEN_Y_MAX:
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if PEN_X_MIN - PEN_EXT_MARGIN < x < PEN_X_MIN:
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fx -= ((x - (PEN_X_MIN - PEN_EXT_MARGIN)) / PEN_EXT_MARGIN) * 6.0
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if PEN_X_MAX < x < PEN_X_MAX + PEN_EXT_MARGIN:
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fx += ((PEN_X_MAX + PEN_EXT_MARGIN - x) / PEN_EXT_MARGIN) * 6.0
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if penned:
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# Inside pen: wander freely, strong boundary forces prevent exit,
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