209 lines
7.2 KiB
Python
209 lines
7.2 KiB
Python
"""Cluster a 2D LiDAR scan into world-frame sheep position estimates.
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Pipeline:
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ranges (N,) → hit mask → world-frame points
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│
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▼
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adjacency clustering (gap > GAP_THRESHOLD
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starts a new cluster, walking rays in
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angular order)
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│
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▼
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centroid + span + region + structure filters
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│
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▼
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list of (x, y) detections
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The downstream tracker handles association across frames.
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"""
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from __future__ import annotations
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import math
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import numpy as np
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from herding.world.geometry import (
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FIELD_SHAPE, FIELD_ROUND_R,
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FIELD_X, FIELD_Y, GATE_X, GATE_Y,
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PEN_X, PEN_Y,
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)
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from herding.perception.lidar_sim import (
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LIDAR_FOV, LIDAR_MAX_RANGE, LIDAR_N_RAYS, SHEEP_RADIUS, POST_RADIUS,
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ray_angles,
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)
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GAP_THRESHOLD = 0.6 # m — adjacent ray-points farther apart start a new cluster
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MAX_CLUSTER_SPAN = 1.5 # m — wider clusters are walls / structures
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RANGE_HIT_EPS = 0.05 # m — hit if range < max_range - eps
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WALL_REJECT = 0.5 # m — drop detections this close to a known wall line
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# Multi-peak splitting: within a single cluster, if the range profile
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# has a local dip (i.e. the range increases then decreases) deeper than
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# SPLIT_RANGE_GAP, the cluster is split into two detections.
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SPLIT_RANGE_GAP = 0.20 # m — range increase that triggers a split
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# Sheep-sized static features. A cluster centred within STATIC_REJECT of
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# any of these is never a sheep.
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_STATIC_FEATURES_RECT = (
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( 10.0, -15.0), ( 13.0, -15.0), # gate posts
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( 15.0, 15.0), ( 15.0, -15.0),
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(-15.0, 15.0), (-15.0, -15.0), # field corners
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)
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_STATIC_FEATURES_ROUND = (
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(GATE_X[0], GATE_Y),
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(GATE_X[1], GATE_Y),
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)
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STATIC_REJECT = 0.8
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def _get_static_features():
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if FIELD_SHAPE == "field_round":
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return _STATIC_FEATURES_ROUND
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return _STATIC_FEATURES_RECT
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_STATIC_FEATURES = _get_static_features()
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def _in_field_region(cx: float, cy: float) -> bool:
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"""Check if a detection is inside the field (with small margin)."""
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if FIELD_SHAPE == "field_round":
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r = math.hypot(cx, cy)
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return r < FIELD_ROUND_R + 0.2
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return (FIELD_X[0] - 0.2 < cx < FIELD_X[1] + 0.2 and
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FIELD_Y[0] - 0.2 < cy < FIELD_Y[1] + 0.2)
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def _near_wall(cx: float, cy: float) -> bool:
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"""True if the detection is too close to a wall to be a sheep."""
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if FIELD_SHAPE == "field_round":
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r = math.hypot(cx, cy)
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return r > FIELD_ROUND_R - WALL_REJECT
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return (
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cx > FIELD_X[1] - WALL_REJECT or cx < FIELD_X[0] + WALL_REJECT or
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cy > FIELD_Y[1] - WALL_REJECT or
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(cy < FIELD_Y[0] + WALL_REJECT and not (PEN_X[0] <= cx <= PEN_X[1]))
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)
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def _split_cluster_by_range(
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points: list[tuple[float, float]],
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range_vals: list[float],
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) -> list[list[tuple[float, float]]]:
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"""Split a cluster at range-profile local maxima (gaps between sheep).
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When two sheep are close, the LiDAR sees them as one arc, but the
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range profile has a local peak between them (the ray passes between
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the two discs). This function finds those peaks and splits.
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"""
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if len(points) < 4:
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return [points]
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# Find the minimum range in the cluster (closest point to dog).
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r_min = min(range_vals)
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# Find the maximum range (the dip/gap between sheep).
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r_max = max(range_vals)
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# If the range variation is small, it's a single target.
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if r_max - r_min < SPLIT_RANGE_GAP:
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return [points]
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# Find the split point: the index with the maximum range.
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split_idx = range_vals.index(r_max)
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if split_idx <= 1 or split_idx >= len(points) - 2:
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return [points]
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# Split into two sub-clusters.
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left = points[:split_idx]
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right = points[split_idx + 1:]
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# Recursively split each half.
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result = []
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for sub_pts, sub_ranges in [
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(left, range_vals[:split_idx]),
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(right, range_vals[split_idx + 1:]),
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]:
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if len(sub_pts) >= 1:
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result.extend(_split_cluster_by_range(sub_pts, sub_ranges))
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return result if result else [points]
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def detections_from_scan(
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ranges: np.ndarray,
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dog_x: float, dog_y: float, dog_heading: float,
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max_range: float = LIDAR_MAX_RANGE,
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) -> list[tuple[float, float]]:
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"""Return list of (x, y) world-frame sheep position estimates."""
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ranges = np.asarray(ranges, dtype=np.float32)
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n_rays = ranges.shape[0]
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if n_rays == 0:
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return []
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angles = ray_angles(n_rays, LIDAR_FOV)
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hit = ranges < max_range - RANGE_HIT_EPS
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world_a = dog_heading + angles
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px = dog_x + ranges * np.cos(world_a)
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py = dog_y + ranges * np.sin(world_a)
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# Walk rays in angular order; a large jump between consecutive
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# world-frame hit points closes the current cluster.
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# Store (x, y, range) per hit ray for multi-peak splitting.
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clusters: list[list[tuple[float, float, float]]] = []
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current: list[tuple[float, float, float]] = []
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prev_xy: tuple[float, float] | None = None
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for i in range(n_rays):
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if not bool(hit[i]):
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if current:
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clusters.append(current)
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current = []
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prev_xy = None
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continue
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pt = (float(px[i]), float(py[i]), float(ranges[i]))
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if prev_xy is not None and math.hypot(pt[0] - prev_xy[0], pt[1] - prev_xy[1]) > GAP_THRESHOLD:
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clusters.append(current)
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current = []
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current.append(pt)
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prev_xy = (pt[0], pt[1])
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if current:
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clusters.append(current)
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detections: list[tuple[float, float]] = []
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for cluster in clusters:
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points_xy = [(p[0], p[1]) for p in cluster]
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range_vals = [p[2] for p in cluster]
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# Multi-peak splitting.
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if len(cluster) >= 4:
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sub_clusters = _split_cluster_by_range(points_xy, range_vals)
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else:
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sub_clusters = [points_xy]
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for sub in sub_clusters:
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if len(sub) < 1:
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continue
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xs = [p[0] for p in sub]
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ys = [p[1] for p in sub]
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cx, cy = sum(xs) / len(xs), sum(ys) / len(ys)
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span = math.hypot(max(xs) - min(xs), max(ys) - min(ys))
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if span > MAX_CLUSTER_SPAN:
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continue
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# Rays hit the front edge of the sheep; offset outward by
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# SHEEP_RADIUS along the dog→cluster direction.
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dx, dy = cx - dog_x, cy - dog_y
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d = math.hypot(dx, dy)
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if d > 1e-3:
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cx += SHEEP_RADIUS * dx / d
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cy += SHEEP_RADIUS * dy / d
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in_main = _in_field_region(cx, cy)
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in_gate_strip = (PEN_X[0] - 0.2 < cx < PEN_X[1] + 0.2 and
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GATE_Y - 1.0 < cy < GATE_Y + 0.2)
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if not (in_main or in_gate_strip):
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continue
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if any(math.hypot(cx - fx, cy - fy) < STATIC_REJECT
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for fx, fy in _STATIC_FEATURES):
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continue
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if _near_wall(cx, cy):
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continue
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detections.append((cx, cy))
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return detections
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