Approach v3 w/ south penalty

This commit is contained in:
Johnny Fernandes
2026-04-26 14:55:13 +01:00
parent a561f8a697
commit 11e13c6980
19 changed files with 6549 additions and 3 deletions
+15 -2
View File
@@ -59,6 +59,13 @@ VECNORM_PATH = os.path.join(_HERE, "vecnorm.pkl")
DEBUG_CSV = os.path.join(_HERE, "debug.csv")
DEBUG_ENABLED = True # set False to disable debug.csv logging
# ── action smoothing ─────────────────────────────────────────────────────────
# EMA on policy output to suppress the rapid oscillation (vx/vy flipping
# between -1 and +1 every step) that stalls the physical dog. 0 = no
# smoothing (raw policy), 1 = frozen. 0.3 keeps ~30% of previous action.
ACTION_SMOOTH = 0.3
prev_action = np.zeros(2, dtype=np.float32)
def norm_angle(a: float) -> float:
while a > math.pi: a -= 2 * math.pi
@@ -227,9 +234,15 @@ while robot.step(timestep) != -1:
raw_obs = build_obs(dog_pos, sheep_positions, n_sheep)
obs_norm = vecnorm.normalize_obs(raw_obs[np.newaxis]) # (1, 13)
# 4. Policy inference
# 4. Policy inference + smoothing
action, _ = model.predict(obs_norm, deterministic=True)
vx, vy = float(action[0][0]), float(action[0][1])
raw_a = np.array([float(action[0][0]), float(action[0][1])], dtype=np.float32)
if ACTION_SMOOTH > 0:
smoothed = ACTION_SMOOTH * prev_action + (1.0 - ACTION_SMOOTH) * raw_a
prev_action[:] = smoothed
vx, vy = float(smoothed[0]), float(smoothed[1])
else:
vx, vy = float(raw_a[0]), float(raw_a[1])
# 5. Drive
drive(vx, vy)