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TIR_PROJ/herding/perception/lidar_perception.py
T
Johnny Fernandes a01a5c9cef Checkpoint 7
2026-05-11 12:21:51 +01:00

127 lines
4.7 KiB
Python

"""Cluster a 2D LiDAR scan into world-frame sheep position estimates.
Pipeline:
ranges (N,) → hit mask → world-frame points
adjacency clustering (gap > GAP_THRESHOLD
starts a new cluster, walking rays in
angular order)
centroid + span + region + structure filters
list of (x, y) detections
The downstream tracker handles association across frames.
"""
from __future__ import annotations
import math
import numpy as np
from herding.world.geometry import FIELD_X, FIELD_Y, GATE_Y, PEN_X, PEN_Y
from herding.perception.lidar_sim import (
LIDAR_FOV, LIDAR_MAX_RANGE, LIDAR_N_RAYS, SHEEP_RADIUS, ray_angles,
)
GAP_THRESHOLD = 0.6 # m — adjacent ray-points farther apart start a new cluster
MAX_CLUSTER_SPAN = 1.5 # m — wider clusters are walls / structures
RANGE_HIT_EPS = 0.05 # m — hit if range < max_range - eps
WALL_REJECT = 0.5 # m — drop detections this close to a known wall line
# Sheep-sized static features (gate posts, corner pillars). A cluster
# centred within STATIC_REJECT of any of these is never a sheep.
_STATIC_FEATURES = (
( 10.0, -15.0), ( 13.0, -15.0), # gate posts
( 15.0, 15.0), ( 15.0, -15.0),
(-15.0, 15.0), (-15.0, -15.0), # field corners
)
STATIC_REJECT = 0.8
def detections_from_scan(
ranges: np.ndarray,
dog_x: float, dog_y: float, dog_heading: float,
max_range: float = LIDAR_MAX_RANGE,
) -> list[tuple[float, float]]:
"""Return list of (x, y) world-frame sheep position estimates."""
ranges = np.asarray(ranges, dtype=np.float32)
n_rays = ranges.shape[0]
if n_rays == 0:
return []
angles = ray_angles(n_rays, LIDAR_FOV)
hit = ranges < max_range - RANGE_HIT_EPS
world_a = dog_heading + angles
px = dog_x + ranges * np.cos(world_a)
py = dog_y + ranges * np.sin(world_a)
# Walk rays in angular order; a large jump between consecutive
# world-frame hit points closes the current cluster.
clusters: list[list[tuple[float, float]]] = []
current: list[tuple[float, float]] = []
prev: tuple[float, float] | None = None
for i in range(n_rays):
if not bool(hit[i]):
if current:
clusters.append(current)
current = []
prev = None
continue
pt = (float(px[i]), float(py[i]))
if prev is not None and math.hypot(pt[0] - prev[0], pt[1] - prev[1]) > GAP_THRESHOLD:
clusters.append(current)
current = []
current.append(pt)
prev = pt
if current:
clusters.append(current)
detections: list[tuple[float, float]] = []
for cluster in clusters:
xs = [p[0] for p in cluster]
ys = [p[1] for p in cluster]
cx, cy = sum(xs) / len(xs), sum(ys) / len(ys)
span = math.hypot(max(xs) - min(xs), max(ys) - min(ys))
if span > MAX_CLUSTER_SPAN:
continue
# Rays hit the front edge of the sheep; offset outward by
# SHEEP_RADIUS along the dog→cluster direction to estimate the
# centre.
dx, dy = cx - dog_x, cy - dog_y
d = math.hypot(dx, dy)
if d > 1e-3:
cx += SHEEP_RADIUS * dx / d
cy += SHEEP_RADIUS * dy / d
# Region filter: in-field clusters, plus a narrow strip south of
# the gate so sheep mid-crossing get latched penned. Detections
# deeper into the pen are dropped — pen posts and rails would
# otherwise generate phantom penned tracks.
in_main = (FIELD_X[0] - 0.2 < cx < FIELD_X[1] + 0.2 and
FIELD_Y[0] - 0.2 < cy < FIELD_Y[1] + 0.2)
in_gate_strip = (PEN_X[0] - 0.2 < cx < PEN_X[1] + 0.2 and
GATE_Y - 1.0 < cy < GATE_Y + 0.2)
if not (in_main or in_gate_strip):
continue
# Known sheep-sized static features.
if any(math.hypot(cx - fx, cy - fy) < STATIC_REJECT
for fx, fy in _STATIC_FEATURES):
continue
# Wall-proximity filter — sheep can't get this close to a wall,
# so detections right at the wall line are structure noise.
near_field_wall = (
cx > FIELD_X[1] - WALL_REJECT or cx < FIELD_X[0] + WALL_REJECT or
cy > FIELD_Y[1] - WALL_REJECT or
(cy < FIELD_Y[0] + WALL_REJECT and not (PEN_X[0] <= cx <= PEN_X[1]))
)
if near_field_wall:
continue
detections.append((cx, cy))
return detections